Powered by Smartsupp
Site navigation
Store catalog
Digital goods marketplace
Organic Evolution
Seller
RavenPhantom5321 RavenPhantom5321
Availability 4012 pcs.
Price 0.15 $
Min. order 1 pcs.
Sales 0
Buy

Organic Evolution

  • Video recording of purchase. For replacement/refund of a problematic item, the Supplier requires a video recording of the purchase. We have prepared a video recording FAQ. It is necessary to record the moment of purchase and delivery of the item with its subsequent verification, without interruptions.

>Steam Store<

About the game: 

Organic Evolution is a neon-style platformer set in an underwater microcosm. You play as a tiny one-eyed organism that must move through procedurally generated levels, finding keys and reaching the exit.

Controls:

A, D or left/right arrow keys — move left and right. Space — jump. You can jump several times in the air (the number of available jumps is displayed on the top panel). W or up arrow — break the block above you and jump. S or down arrow — break the block below you. ESC — menu, P — pause.

Game mechanics:

Multiple jumps in the air. The character has a supply of jumps (5 in normal mode, 10 in Explorer mode). This allows you to jump over large chasms and climb high platforms. Jumps are restored after landing.

Block destruction. Some blocks on the level can be broken by pressing up or down. Coins may be hidden behind them. Broken blocks are restored after some time.

Keys and door. On each level you need to find a key (a glowing golden flower). When the key is found, the indicator on the panel lights up, and you can enter the exit (vortex). Without the key, the exit is blocked.

Spores (shields). For every 2000 points, one spore-shield is automatically added (maximum 10). The shield absorbs one enemy hit. After a hit, the shield disappears and grants temporary invulnerability. The number of spores is displayed on the top panel.

Extra lives. For every 25,000 points, one life is restored (maximum 10).

When killed by an enemy, it is destroyed together with the player and respawns in the same place.

Enemies:

Jellyfish — float in the air, moving along sinusoidal trajectories. Runners — one-eyed creatures with legs that patrol platforms. If you break the block beneath them, they will fall and die. Snails — slow creatures with shells and spikes, patrol platforms and are vulnerable to falling. Starfish — rotating creatures with three eyes that fly along paths. Pulsars — appear and disappear, dangerous in the active phase. Toxic algae — static hazards on the floor.

Destroying enemies causes gem crystals to drop, which can be collected for additional points.

Game modes:

Classic — standard completion of 8 levels of increasing difficulty. 5 jumps in the air.

Explorer — expanded levels (maps twice as high), 10 jumps in the air, the goal is to find 5 keys on each level instead of one.

Extreme — the same as Classic, but visibility is limited to a circle of light around the player. The rest of the level is plunged into darkness. Keys and the exit glow faintly.

HUD (top panel):

Hearts — health (maximum 10).

LVL — current level.

JUMP — remaining air jumps.

SPORES — number of shields.

KEY — whether the key has been picked up (or key counter in Explorer).

SCORE — points earned.

The bar below the points — progress to the next spore-shield.

Features:

Neon visual style on a dark background with a hexagonal grid. 8 unique color themes for each level. Procedural level generation. Three game modes. A system of shields earned through points. Destructible environment with block regeneration. Hidden coins in blocks. Several enemy types with different behavior patterns. Crystals dropped by enemies. Progress saving. Steam integration (achievements and leaderboards). Atmospheric soundtrack.

Steam game price - 385 rub. / Steam price - $9.99
All keys are Region Free, which means they can be activated on any accounts, regardless of country. / All keys are Region Free and can be activated worldwide

Recently viewed products